Next [DRAGON + WANO] Fruit Battlegrounds Script Hack Auto Farm, Kill Aura, Fruits - Roblox Pastebin 2023 Next More scripts [UPD 11 ] Anime Adventures Script Hack Auto Farm, Auto Upgrade & Place - Roblox Pastebin 2023 ["Angles"] = Angle(-92.199996948242, 180, -0.80000001192093). | 0.91 KB, Lua | 4. ["Position"] = Vector(8.35107421875, 0.314453125, -1.924560546875). WEAPON FIGHTING SIMULATOR Script Pastebin 2022 AUTO FARM | AUTO HATCH | AUTO BOSS & MORE. Paste the script into your script application. By continuing to use Pastebin, you agree to our use of cookies as described in the. Click COPY button for auto copy script 3. ["Position"] = Vector(1.0010986328125, 21.7822265625, 2.97509765625). 3. ["Arguments"] = "weapon_plasmarifle_len@@1". WEAPON FIGHTING SIMULATOR Arceus X AUTO FARM | AUTO HATCH | AUTO BOSS | FREE GAMEPASS, Note : Fair use is a use permitted by copyright statute that might otherwise be infringing. The P90 uses the highly capable 5.7x28mm round, that can travel at near rifle speeds, and have. ["Position"] = Vector(1.1177978515625, 9.001953125, -0.94580078125). ["Position"] = Vector(-0.44775390625, -0.46826171875, 0.8525390625). BLOX FRUITS Script Pastebin 2023 UPDATE VALENTINES AUTO FARM HEARTS | . Note : 1. Features of Weapon Fighting SimulatorScript, How to Use Weapon Fighting Simulator Script, Football Fusion 2 Script | Best Gui -2022, Blox Fruits Script Gui | Roblox Pastebin Cheat 2023, Brookhaven RP Script | Roblox Pastebin Gui (2023), Edward the Man-Eating Train Script | Pastebin Gui -2023, Animal Simulator Gui | Roblox Pastebin Gui 2023, Survive the Killer Script | Pastebin Gui Cheat -2023, Meme Mergers Script | Roblox Pastebin 2023, Copy the Weapon Fighting Simulator Cheat Code below. 41 min ago return end, end wait() if script.Parent.ClassName == "HopperBin" then, while script.Parent.Parent.ClassName ~= "Backpack" do, if script.Parent:FindFirstChild("MagazineMax") == nil then, magazineMax = Instance.new("NumberValue"), magazineMax.Value = 999999999999999999999999999999999999999999999999999999999999999999999999, if script.Parent:FindFirstChild("Magazine") == nil then, magazine.Value = 9999999999999999999999999999999999999999999999999999999999999999999999999999, if script.Parent:FindFirstChild("AmmoMax") == nil then, ammoMax.Value = 99999999999999999999999999999999999999999999999999999999999999999999999999999, if script.Parent:FindFirstChild("Ammo") == nil then, script.Parent.Selected:connect(onSelected), script.Parent.Deselected:connect(onDeselected), PHP | 45,878 -1 . | 3.49 KB, JavaScript | By continuing to use Pastebin, you agree to our use of cookies as described in the. BLOX FRUITS (EVENT) 27 February 2023 . On our website you can copy a free dupe of our Weapon Fighting Simulator Script that will make it easier for you to play the game over and over. Character.Torso:FindFirstChild("Left Shoulder 2"). The original music has been remixed/edited and converted into video format. ["Position"] = Vector(6.0579833984375, 34.14208984375, 4.37939453125). 4. Character.Torso:FindFirstChild("Right Shoulder"). 1. | 1.11 KB, Lua | | 0.65 KB, JavaScript | ["Position"] = Vector(10.93798828125, -0.001708984375, 2.42431640625). | 0.07 KB, C++ | There are numerous different faves in the game, and you may use them to gain new brands. 2 hours ago , Tags: Roblox Weapon Fighting Simulator Script, Script Weapon Fighting Simulator, Weapon Fighting Simulator Auto Farm, Weapon Fighting Simulator Hack, Weapon Fighting Simulator Hack 2022, Weapon Fighting Simulator Script, Weapon Fighting Simulator Script 2022, Weapon Fighting Simulator Script Pastebin, Weapon Fighting Simulator Script Pastebin 2022, Copyright 2023 - ScriptPastebin | All rights reserved, Weapon Fighting Simulator Script Pastebin, Weapon Fighting Simulator Script Pastebin 2022. 1. Category : scripts. 2 hours ago This scr. Enjoyendlessenjoyment. ["Position"] = Vector(0.004638671875, -0.032470703125, 7.78271484375). WEAPON FIGHTING SIMULATOR (BEST) Posted on 31 October 2022. Save my name, email, and website in this browser for the next time I comment. ["Angles"] = Angle(-89.300003051758, 175.39999389648, 0). ["Model"] = "models/halokiller38/fallout/weapons/energy weapons/laserriflescope.mdl". Copyright 2023, All rights reserved | https://pastebinscript.com/. Note : | 3.72 KB, C++ | _G. WEAPON FIGHTING SIMULATOR Script Arceus X AUTO FARM | AUTO BOSS & MORE, Watch video for showcase ["Position"] = Vector(-0.333740234375, 6.9610595703125, -0.74365234375). Watch video for showcase In this video, we'll be exploring a powerful "Weaponry Script" that can take your gaming experience to the next level on both PC and mobile devices. ["Model"] = "models/halokiller38/fallout/weapons/plasma weapons/plasmacaster.mdl". silent aim script. | 3.72 KB, C++ | Fair use is a use permitted by copyright statute that might otherwise be infringing. ["Position"] = Vector(14.083984375, -0.77294921875, 0.26171875). Click go to script button for get script ANYWAYS.. Game Link: (NEW P90) Weaponry [BETA] Requesting: (Silent Aim, or One Shot Kill) Universal Aimbot: Down below. ["Scale"] = Vector(1.0499999523163, 1, 1.0499999523163). | 0.65 KB, JavaScript | This video was made to create artistic visuals for entertainment purposes, to help promote the music and original artist.Any Complaints Or Showcase Script Message Here Thank You. Contact Email minebloxcraft27@gmail.comCredit's to the Owner. Please turn off your ad blocker. NEW - This script is outdated, buggy, unsecure, unorganized and old. The script is published on our website with scripts:https://www.roblox-scripter.com (NO POPUP. ["Material"] = "models/props_wasteland/wood_fence01a". Pastebin.com is the number one paste tool since 2002. By continuing to use Pastebin, you agree to our use of cookies as described in the. About US. Watch video for showcase - ["Position"] = Vector(-1.1353149414063, 1.6015625, 1.74951171875). Here,you can get Free Roblox Scripts. ["Angles"] = Angle(0, 81.800003051758, 0). Paste the script into your script application ["Angles"] = Angle(3.1999082565308, 91.488075256348, -166.26029968262). 3. Step : Click go to script button for get script 1. 1 hour ago Note: I, Exunys, have received a lot of feedback about this Aimbot project and by analyzing that a lot of people use this script, I have decided to rewrite this project entirely and implement my modern system for storing, optimizing and tracking. ROBLOX Weaponry Script OWL HUBScript https://bit.ly/3RRynZKFluxus: http://bit.ly/3YEQip2My Discord https://discord.gg/3G3VjB9 Aimbot, ESP, Tracers [ Executors ] KRNL, Fluxus, Hydrogen, synapse etcroblox weaponry script,weaponry script aimbot,weaponry script pastebin,weaponry script esp,weaponry script roblox,weaponry hack script,weaponry script roblox pastebin,weaponry script 2023,roblox weaponry script 2023,weaponry scripts,weaponry script hydrogen,weaponry script owl hub,weaponry owl hub,weaponry roblox mobile script,weaponry mobile script,weaponry script mobile,weaponry script 2022,weaponry aimbot script,roblox weaponry aimbot,weaponry,roblox ["Position"] = Vector(-0.65350341796875, 8.896484375, 34.7685546875). ARCANE ODYSSEY Script Pastebin 2023 AUTO FARM | KILL AURA & MORE (EASY . Commonly known as the P90. Paste the script into your script application 4. BLOX FRUITS Script Pastebin 2023 UPDATE EVENT AUTO FARM HEARTS | DF FRUIT . _G. 2 hours ago ["Model"] = "models/clutter/conductor.mdl". ["Model"] = "models/maxibammo/microfusioncell.mdl". Never . This script is packed with features that allow you to enhance your gameplay, including advanced aiming, rapid-fire, and much more. ["Material"] = "https://dl.dropbox.com/s/p6p8n5p2i338zrv/MGHD42.jpg?dl=0". ["Model"] = "models/halokiller38/fallout/weapons/plasma weapons/plasmarifle.mdl". Donotforgettotellyourmusketeersabout it. 1. Character.Torso:FindFirstChild("Left Shoulder"). By destroying the puppets in the game, you can fast improve your persona. Paste the script into your script application You must invest a lot of time in the game to fully develop your character and achieve greatness. ["Position"] = Vector(0.0010986328125, 12.029052734375, -0.0029296875). ["Angles"] = Angle(89.205627441406, 92.300163269043, -0.011858355253935). ["Angles"] = Angle(-1.1846111192426e-05, -90, -4.2688682810876e-07). Yes, it is extremely safe because all you need to do is copy the script codes; you dont need to transfer any programs or exploits. Character.Torso:FindFirstChild("Right Shoulder 2"). ["Position"] = Vector(45.0751953125, -0.7532958984375, -9.837890625). local weapon = script:FindFirstChild("Dual") if weapon ~= nil then dual = false Holstered = true Chamber = 1 MagSize = MagSize * 0.5 weapon.Name = Name Run and done. 2. ["Material"] = "models/props_vents/borealis_vent001c". 2 hours ago | 0.07 KB, C++ | Umarm Beenirsiniz.. ARCANE ODYSSEY. ANIME WEAPON SIM SCRIPT https://minebloxcrafts.com/v/navpZltnE_A INFINITE YEN/SHARDS https://youtu.be/YeRU4sXHBjc More Script https://minebloxcrafts.com/ How To Get Script from my Website How To Get The Script Tutorial -----------https://youtu.be/HkpqlQ9GHq8--------- Roblox Game Link https://www.roblox.com/games/11430505281/Anime-Weapon-Simulator-Dragon How to Make Script Menu/UI Small https://youtu.be/bSdTj0oDTWw Roblox Fluxus Application https://minebloxcraft.com/ Keyboard Script https://minebloxcraft.com/v/jZ2FFu-v2FI#animeweaponsimulator #animeweaponsimulatorscript#hydrogenscript #fluxusscript Question and Answer.Q - How Long Does it take to find a ScriptA - 1/4 hour's Testing Every Script \u0026 the Website is full of ad'sQ - What Phone I'm UsingA - Tecno Pova 2 6gb/128gb Click go to script button for get script 2. Click COPY button for auto copy script | 0.91 KB, Lua | Pastebin.com is the number one paste tool since 2002. Disclaimer: The creative commons music featured in this video has been modified and adapted. ["Position"] = Vector(2.8853759765625, 0.003173828125, -6.55224609375). ["Material"] = "models/props_wasteland/tugboat01". 2 hours ago ["Model"] = "models/maxib123/enclavelocker.mdl". ["Angles"] = Angle(-43.478923797607, -89.999824523926, 3.3533113310114e-05). The video game Weapon Fighting Simulator is fun and interesting. Go To Script. | 1.11 KB, Lua | 1. Your email address will not be published. Click COPY button for auto copy script Direct link, but with mboost:https://pastebin.com/mU7e4xBJOR The script is published on our website with scripts:https://www.roblox-scripter.com (NO POPUP ADS or MBOOST)Review of the Weaponry ScriptThx for u view :)- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for \"fair use\" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. ["Angles"] = Angle(-3.0119321346283, -179.99996948242, 179.99995422363). | 3.49 KB, JavaScript | Pastebin ["Model"] = "models/weapons/w_plasmarepeater.mdl". ["Angles"] = Angle(3.756604201044e-05, 90, 1.2166274245828e-05). You can get anything you desire with the cheat without having to use it. copy and paste this in your google or whateverhttps://pastebin.com/Sa8V3iMs ["Position"] = Vector(34.5498046875, -3.872802734375, -10.30419921875). ["Model"] = "models/halokiller38/fallout/weapons/rifles/railwayrifle.mdl". | 0.07 KB, C++ | 2 hours ago Paste the script into your script application. , Tags: arceus x script, arceus x script Weapon Fighting Simulator, arceus x Weapon Fighting Simulator, script Weapon Fighting Simulator android, script Weapon Fighting Simulator arceus x, script Weapon Fighting Simulator mobile, Weapon Fighting Simulator Script, Weapon Fighting Simulator script arceus x, Weapon Fighting Simulator script arceus x auto farm, Weapon Fighting Simulator Script Auto Farm, Copyright 2023 - ScriptPastebin | All rights reserved, arceus x script Weapon Fighting Simulator, script Weapon Fighting Simulator arceus x, Weapon Fighting Simulator script arceus x, Weapon Fighting Simulator script arceus x auto farm, Weapon Fighting Simulator Script Auto Farm. The original music has been remixed/edited and converted into vi. Enjoy the excitement. 3. Note : 1. ["Position"] = Vector(-0.37109375, 2.426513671875, 1.9921875). Script: https://controlc.com/af0e3291Tags:weapon fighting simulator auto farm, wfs auto farm, roblox script pastebin, ultra hub weapon fighting simulator script You can only take action by using the proper exploit tool. Void where prohibited. Aimbot Script New Version. 1 hour ago Pastebin is a website where you can store text online for a set period of time. ["Position"] = Vector(-0.2869873046875, 25.86279296875, 4.29736328125). ["Model"] = "models/props_lab/reciever01d.mdl". | 12.92 KB, We use cookies for various purposes including analytics. ["Angles"] = Angle(-7.0436326495837e-06, -4.2688682810876e-07, 90). ["Position"] = Vector(-13.387451171875, 0.0010986328125, 0.01220703125). It is a well-known character-development game. ["Angles"] = Angle(-179.89999389648, -89.400001525879, 1.2000000476837). Jan 24th, 2020. 1 hour ago | 12.92 KB, We use cookies for various purposes including analytics. _G. Dont forget to look them up and enjoy yourself in other games as well. The video game Weapon Fighting Simulator is fun and interesting. 2 hours ago 41 min ago | 3.21 KB, JSON | ["Position"] = Vector(-0.6669921875, 9.535400390625, 4.0537109375). TeamCheck = false--If set to true then the script would only lock your aim at enemy team members. Run and done. 2. Script: https://direct-link.net/156212/VGHubCreator: DekuDimzScript w/o ads lol: https://pastebin.com/raw/MJSZxqiq 3. Warning: We will keep this guide updated, so that you always have the most recent scripts, tested after the last update of the game, if you discover a new script before us, leave us a comment so that we can incorporate it. Check out the new version here.. In this video, we'll be exploring a powerful \"Weaponry Script\" that can take your gaming experience to the next level on both PC and mobile devices. Designed in compliance to a request put out for a PDW by the US Military. Non-profit, educational, or personal use tips the balance in favor of fair use.This product is meant for educational purposes only. ROBLOX Weaponry Script OWL HUBScript https://bit.ly/3RRynZKFluxus: http://bit.ly/3YEQip2My Discord https://discord.gg/3G3VjB9 . Some assembly required.Note To YouTube:This video does NOT infringe and violations such as spam, this video is not hacking-related as I'm trying to show them an exploit/glitch for the game. WEAPON FIGHTING SIMULATOR Script Pastebin 2022 AUTO FARM | AUTO BOSS & MORE, The site is time-tested. Step : ["Position"] = Vector(-0.05267333984375, -28.8798828125, 10.09228515625). ["Angles"] = Angle(5.5865211486816, -2.4042344093323, 86.216087341309). Paste the script into your script application. Character.Torso:FindFirstChild("Right Hip"), Character.Torso:FindFirstChild("Left Hip"), if Joints[Limb] == nil then return false end, if Limbs[Limb] == nil then return false end, Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.MaxVelocity = Joints[Limb].MaxVelocity, Joint.CurrentAngle = Joints[Limb].CurrentAngle, Joint.DesiredAngle = Joints[Limb].DesiredAngle, function ResetLimbCFrame(Limb, Character), if Character.Parent == nil then return false end, Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Animate = Character:FindFirstChild("Animate"), Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered)"].Handle, w.Parent = Player.Character[Name.. " (Holstered)"].Handle, if Player.Character:FindFirstChild("Torso") ~= nil then, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i), Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character[Name.. " (Holstered, Left)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered, Left)"].Handle, w.Parent = Player.Character[Name.. " (Holstered, Left)"].Handle, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0), Player.Character[Name].Light.Transparency = 1, Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), Player.Character[Name.. " (Left)"].Light.Transparency = 1, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad(-5)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(5), math.rad(5)), Player.Character[Name].Handle.Empty:Play(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i * 1.2), math.rad(-5), 0), Player.Character[Name].Handle.Release:Play(), Player.Character[Name].Magazine.Transparency = 1, local magazineDrop = Player.Character[Name].Magazine:Clone(), magazineDrop.Parent = game:GetService("Workspace"), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90)), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop), delay(0.1, function() magazineDrop.CanCollide = true end), Player.Character[Name].Handle.Reload:Play(), local magazineNew = Player.Character[Name].Magazine:Clone(), magazineNew.Parent = Player.Character[Name], w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55 + (i / 50), 0.75 - (i / 50), 0.35 + (i / 22.5)) * CFrame.fromEulerAnglesXYZ(math.rad(315 - (i * 2)), math.rad(-i * 3.5), math.rad(-90)), Player.Character[Name].Magazine.Transparency = 0, Player.Character[Name]["New Magazine"]:Remove(), Player.Character[Name].Handle.Lock.Pitch = 3, Player.Character[Name].Handle.Lock:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2 - (i / 10), 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character[Name].Handle.Lock.Pitch = 1.5, Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.6, -0.125), makeShell(Player.Character[Name]:FindFirstChild("ShellOut")), Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.8, -0.125), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), Player.Character[Name.. " (Left)"].Magazine.Transparency = 1, local magazineDropDual = Player.Character[Name.. " (Left)"].Magazine:Clone(), magazineDropDual.Parent = game:GetService("Workspace"), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDropDual), delay(0.1, function() magazineDropDual.CanCollide = true end), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0), Player.Character[Name.. " (Left)"].Magazine.Transparency = 0, pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), if Player.Character[Name]:FindFirstChild("Handle") ~= nil then, Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name].Handle.Fire2:Play(), Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name].Handle.Fire:Play(), if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), math.rad(-5)), if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") ~= nil then, Player.Character[Name.. " (Left)"].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name.. " (Left)"].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name.. " (Left)"].Handle.Fire2:Play(), Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name.. " (Left)"].Handle.Fire:Play(), if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = true Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = false Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), math.rad(5)), makeShell(Player.Character[Name.. " (Left)"]:FindFirstChild("ShellOut")), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.6, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 1.4 - (i / 25), 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)), Player.Character[Name].Handle.Switch:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)), coroutine.resume(coroutine.create(function(), local cam = game:GetService("Workspace").CurrentCamera, local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0), if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end, if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end, cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), casing.Size = Vector3.new(0.2, 0.26, 0.2), casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))), casing.BrickColor = BrickColor.new("New Yeller"), local mesh = Instance.new("CylinderMesh"), casing.Parent = game:GetService("Workspace"), casing.Velocity = (part.CFrame.lookVector * 50) + Vector3.new(0, 10, 0), coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end)), local tag = humanoid:FindFirstChild("creator"), local tag = humanoid:FindFirstChild("creatorType1"), local tag = humanoid:FindFirstChild("creatorType2"), trail.BrickColor = BrickColor.new("Dark stone grey"), trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint), trail.Parent = game:GetService("Workspace"), mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude), coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail), if hit.Parent.Parent.Humanoid ~= nil then, hit.Parent.Parent.Humanoid:TakeDamage(damage * 5), if hit.Parent:FindFirstChild("Humanoid") ~= nil then, hit.Parent.Humanoid:TakeDamage(damage * 10), hit.Parent.Humanoid:TakeDamage(damage * 2), delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end), hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2)), if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then, if Player.Character[Name]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end, mouse.Icon = "http://www.roblox.com/asset/?id=59125642", local humanoid = Player.Character:FindFirstChild("Humanoid"), if automatic == false and burst == false then, elseif automatic == false and burst == true then, elseif automatic == true and burst == false then, fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target), if fireLeft == true and dual == true and automatic == true then, fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target), mouse.Icon = "http://www.roblox.com/asset/?id=59125633", if dual == true and automatic == false then, if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end, if key == "q" and Button1Down == false and canFire == true then, if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then, if dual == true then onKeyDown("t", mouse) end, script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack, if key == "e" and Button1Down == false and canFire == true and canSilence == true then, Player.Character[Name].Handle.Lock.Pitch = 5, if Player.Character:FindFirstChild(Name) == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name].Muzzle.Transparency = 1, Player.Character[Name].Silencer1.Transparency = 1, Player.Character[Name].Muzzle.Name = "Silencer", Player.Character[Name]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 1, Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer", Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name].Silencer.Transparency = 0, Player.Character[Name].Silencer1.Transparency = 0, Player.Character[Name].Muzzle.Name = "Muzzle 2", Player.Character[Name].Silencer.Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name.. " (Left)"].Silencer.Transparency = 0, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 0, Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2", Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle", if key == "r" and Button1Down == false and canFire == true then, if ammo.Value > 0 and magazine.Value ~= magazineMax.Value + Chamber then, if magazine.Value > 0 then magazine.Value = Chamber end, if ammo.Value - magazineMax.Value < 0 then, elseif ammo.Value - magazineMax.Value >= 0 then, ammo.Value = ammo.Value - magazineMax.Value, magazine.Value = magazine.Value + MagSize, if key == "t" and Button1Down == false and canFire == true and canDual == true then, for _, p in pairs(Player.Backpack:GetChildren()) do, if p.Name == Name and p ~= script.Parent then weapon = p break end, magazineMax.Value = math.ceil(magazineMax.Value * 2), ammoMax.Value = math.ceil(ammoMax.Value * 2), magazine.Value = magazine.Value + weapon.Magazine.Value, ammo.Value = ammo.Value + weapon.Ammo.Value, local weapon = script:FindFirstChild("Dual"), weapon.Magazine.Value = math.floor(magazine.Value / 2), weapon.Ammo.Value = math.floor(ammo.Value / 2), magazineMax.Value = math.ceil(magazineMax.Value / 2), ammoMax.Value = math.ceil(ammoMax.Value / 2), magazine.Value = math.ceil(magazine.Value / 2), focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p), while zoom == true and selected == true do, focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p), if focus ~= nil then focus:Remove() focus = nil end, cam.CameraSubject = Player.Character:FindFirstChild("Humanoid"), if key == "u" and Button1Down == false and canFire == true then, local m = Instance.new("Message", Player), pcall(function() Player.Character[Name].Handle.Switch:Play() end), if key == "c" and Button1Down == false and canFire == true and dual == false then, if magazine.Value ~= 0 then magazine.Value = magazine.Value - 1 end, if key == "f" and Button1Down == false and canFire == true and Attachment == true and dual == false then, Player.Character[Name].Light.Transparency = 0.6, while Player.Character:FindFirstChild("WeaponActivated") ~= nil do, if Player.Character.WeaponActivated.Value == nil then break end, if Player.Character.WeaponActivated.Value.Parent == nil then break end, local weapon = Instance.new("ObjectValue"), coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end)), mouse.Button1Down:connect(function() onButton1Down(mouse) end), mouse.Button1Up:connect(function() onButton1Up(mouse) end), mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end), coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end)), coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end)), if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end, if Player.Character:FindFirstChild("WeaponActivated") ~= nil then, if Player.Character.WeaponActivated.Value == script.Parent then, Player.Character.WeaponActivated:Remove(), if script.Parent.ClassName ~= "HopperBin" then, if Player == nil then print("Error: Player not found!") 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